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AR Project

Winter break

I have been having a lot of problems with multiple tracking in AR. I spent several days of my break trying to solve the code.

I did manage in the end to create the multiple image tracking. However, I was not able to mix the multiple tracking with the sound.

I searched for several days and made about 27 builds but had no luck integrating the sound.

I found one possible solution, which was an integration with Vuforia. However, the free versiion had a watermark and I wanted to be able to create something native to Unity.

Since the sound was the core of my project, I decided to reduce it to one target image and one animation.

Once the image is scanned, the band member will appear and its music will appear as well.

I absolutely loved the idea of this project, which is why I want to propose it as something scaleable in the future.

I am planning on continuing the exploration of the capabilities of Unity in AR and hopefully the fully customizable AR band will be possible in the future 🙂

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