I managed to lay out the supermarket level in cubes.
I have a cube with a handle that can only move forward and backwards which acts as a trolley for now. On each side I have rectangles that act like shelves with small cubes that act like items.
In my trolley there are 5 socket interactors that are hidden and the next one appears when the correct object is placed. Also there are red walls that unlock access to the following section.
When grabbing a cube item a lable that always faces the user pops up and an audio sounds automatically. The audio can be triggered again by pressing the activate button.
It could be said that I have no technical issues at the moment, however, I am sure some problems will arise when I start replacing everything for the final visuals. Some things are missing such as initial intructions, the list of groceries and the final checkout and doors.
I think it’s safe to say that I can move forward to the next level.
I will try to instert images later on of how it looks. Right now it’s all gray cubes.