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FMP

Entry 8

I managed to lay out the supermarket level in cubes.

I have a cube with a handle that can only move forward and backwards which acts as a trolley for now. On each side I have rectangles that act like shelves with small cubes that act like items.

In my trolley there are 5 socket interactors that are hidden and the next one appears when the correct object is placed. Also there are red walls that unlock access to the following section.

When grabbing a cube item a lable that always faces the user pops up and an audio sounds automatically. The audio can be triggered again by pressing the activate button.

It could be said that I have no technical issues at the moment, however, I am sure some problems will arise when I start replacing everything for the final visuals. Some things are missing such as initial intructions, the list of groceries and the final checkout and doors.

I think it’s safe to say that I can move forward to the next level.

I will try to instert images later on of how it looks. Right now it’s all gray cubes.

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