Final Major Project

  • Final Entry

    Final Entry

    This is my final result! I have learned so much and am so happy with the final result. Really proud of my work and how far I’ve gone 🙂


  • Post 18

    I partnered with a UI designer and he has created some amazing concepts for the Polymad app! Here the user will be able to track their progress, their friends progress, earn awards and badges and also revise vocabulary. This is how it looks:


  • Post 17

    Post 17

    The project is looking great and even though I am sad that I didn’t manage to finish the third level I am extremelly happy with the result. The final crit has come up and I was very glad to share my presentation: I received great compliments and had a lot of constructive feedback. The main…


  • Post 16

    Post 16

    I mentioned previously that I was feeling kind of weird about not having people on the scenes and was worried that it felt quite empty. I don’t want to add real people walking around as I don’t want the user to feel stressed or rushed. That is why I decided to make a cute robot…


  • Post 15

    Post 15

    I managed to get in touch with Karen Harris, which also works in the Language Development department in UAL. We got together at the High Holborn building in order to test both levels. I am happy to announce that the results were great! There was a clear learning curve in the use but the instructions…


  • Post 14

    Post 14

    I solved the supermarket bug by playing around with layers and collision settings which has allowed me to get started on the subway. I have modelled ticket machines, information booth, all the signs and the tickets per se. I have also spent a lot of time working on the lighting and visual to make sure…


  • Post 13

    Post 13

    We have started talking about the degree show and how it’s important to show the work before the user puts the VR headset on. I want to keep it simple since I want the spotlight to be in the project. I decided I am going to either make or buy a giant globe that matches…


  • Post 12

    Post 12

    I have talked to Herman about my struggles while making the supermarket lighting look nice and he said that it might be a good idea to make it with natural lighting. I decided to design an open ceiling warehouse which will solve these visual problems. I also added glass walls that divide sections to help…


  • Post 11

    Post 11

    I have modeled all of the fruits and several cupboaards/shelves for my supermarket. I have also found a good 3D resource that matches my aesthetics for the globe and the trolley, which were really time consuming to model. I have covered everything on my list and have started with the UI design for the main…


  • Post 10

    Post 10

    I have worked on a very simple mechanic for the kitchen level. Since a lot of mechanics were covered in other levels I decided to focus all my attention in the animations. I made a very basic animation (not final) in Blender and have played around for a long time determing triggers for specific actions.…


  • Entry 9

    Entry 9

    I laid out the subway scene in unity, this time with cubes in place for all elements. I managed to find a lever that already works in VR so I will use it for ticket purchasing. I made a very basic mechanic for the purchasing of tickets, using unity events linked to canvas editing and…