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FMP

Post 11

I have modeled all of the fruits and several cupboaards/shelves for my supermarket.

I have also found a good 3D resource that matches my aesthetics for the globe and the trolley, which were really time consuming to model.

I have covered everything on my list and have started with the UI design for the main menu visuals.

I decided to do them in Figma first, which is professionally used for UI and then move it on to Unity.

Post-processing effects have helped a lot for the visuals in this level.

I am struggling however, with the ambience on the supermarket and how to make it look good. I am running into a lot of issues with baking and I;m doubting whether to use it or not

I have populated the supermarket with the items and added all the translations in french.

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