I laid out the subway scene in unity, this time with cubes in place for all elements.
I managed to find a lever that already works in VR so I will use it for ticket purchasing.
I made a very basic mechanic for the purchasing of tickets, using unity events linked to canvas editing and the disappearance of colliders inside the ticket machine, however, this is not ideal in case the user wants to repeat the process so I have consulted with Herman in the UNI and he has helped me code a spawner.
The mechanics are quite simple, I even replicated an animated door for the meantime, when the user places a ticket in the ticket machine.
The only technical problem I am having at the moment is the UI in the ticket machine, which does not let me press a button more than once. I consulted with Herman but he wasn’t able to help me with this issue so I will continue to investigate.