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Winter Break
I took care of a lot of issues and remaining parts of the project this winter break. This is my list: I made the UI to begin the project I made both good and bad outcomes Added sound Fixed all of my playability issues (and had to change the tree models because of that) Added…
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Week 10 – Final crit
This week was the final crit. Luckily I recieved very good feedback! I showed a little bit of what I showed for the mid crit, as well as all of the updates since then. I showed a little video of the viewport in unity since I was struggling with my VR headset, as something was…
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Week 9
Unity updates: Now that a lot of the functionality is covered, I am focusing on the material changes. I dedicated this week to make the duck transition between normal duck to evil duck. Apart from that, I managed to make the sky turn red and the lights to go darker. Also, I’ve been testing what…